The Digital Native, A Constant Gamer
The way a Digital Native see his (or, once for all “her“) environment is deeply shaped by computer games. “When he is buying something”, says Edouard Le Marechal who engineered the survey, “finding the best bargain is a process as important as acquiring the good. The Digital Native enjoys using all tools available in his arsenal to outsmart the merchant system and to find the best deal. He doesn’t trust the brand. Like in a game, the brand is the enemy to defeat”.
According to the study, brands face a serious challenge from the Digital Native. Not only does he gets a kick out of triumphing over the brand, but he is not deceived by the marketing pitch. To make things worse, he’ll become an expert, he’ll achieve more knowledge than the merchant trying to lure him. That’s part of the game. Reading the GENE-TIC survey, brands and their vector (advertising), appear under siege in multiple ways. They look increasingly disconnected and outpaced by their target. In addition, advertising is reduced to its utilitarian dimension: if an ad message does not carry an explicit promotion, it is unlikely to lead to a good bargain.
Selon GENE-TIC, une étude sur les 18-24 en France par BVA et analysée par Frédéric Filloux de l'excellent blog Monday Note.